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  1. 05-31-2012
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Forum: OpenGL coding: advanced

For experienced OpenGL programmers - advanced topics and discussions

  1. Covering clipped opening in geometry with surface

    Started by Aditya, 04-22-2013 01:16 PM
    • Replies: 1
    • Views: 162
    04-22-2013, 07:51 PM Go to last post
  2. HW implemetation of trigonometry

    Started by Aleksandar, 03-29-2013 08:15 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 1,858
    04-29-2013, 05:49 PM Go to last post
  3. OpenGL Compute Shaders vs OpenCL

    Started by alinpopescu, 01-03-2013 02:19 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,524
    05-07-2013, 12:57 PM Go to last post
  4. MRT : write to a single output

    Started by Aurelien, 05-16-2013 01:48 PM
    • Replies: 3
    • Views: 121
    Yesterday, 07:50 AM Go to last post
  5. Individual Textur Projection

    Started by CapoDaster, 05-02-2013 04:47 AM
    • Replies: 0
    • Views: 123
    05-02-2013, 04:47 AM Go to last post
  6. Angry Problem with VBO

    Started by cookiesoft, 04-21-2013 04:55 AM
    • Replies: 3
    • Views: 353
    04-22-2013, 10:42 AM Go to last post
  7. Unhappy Problem with moving a object!

    Started by cookiesoft, 04-24-2013 06:40 AM
    • Replies: 4
    • Views: 367
    04-26-2013, 02:39 AM Go to last post
    • Replies: 0
    • Views: 63
    Yesterday, 01:54 PM Go to last post
  8. Pointer alignment

    Started by dukey, 05-16-2013 09:14 AM
    • Replies: 0
    • Views: 84
    05-16-2013, 09:14 AM Go to last post
  9. Question FBO performance: who is right?

    Started by dv, 04-19-2013 06:14 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 1,303
    05-02-2013, 02:49 AM Go to last post
  10. GL_MULTISAMPLE and square/round points

    Started by eodabash, 04-26-2013 06:26 PM
    • Replies: 7
    • Views: 454
    05-14-2013, 09:24 PM Go to last post
  11. OpenGL Rotation/Translation Problem

    Started by fp13__, 04-08-2013 06:54 AM
    camera, coordinate system, global, rotation, translation
    • Replies: 2
    • Views: 412
    04-25-2013, 05:38 PM Go to last post
  12. VSM Shadows inverted falloff

    Started by fruel05, 04-30-2013 02:56 PM
    • Replies: 1
    • Views: 227
    05-14-2013, 09:45 PM Go to last post
    • Replies: 0
    • Views: 200
    04-23-2013, 10:23 AM Go to last post
  13. Loading Texture - Taoframework.

    Started by intenseza, 05-08-2013 05:11 AM
    • Replies: 7
    • Views: 257
    05-14-2013, 12:54 AM Go to last post
  14. Question FBO and glTexImage2D

    Started by LaLaChen, 04-30-2013 10:23 PM
    • Replies: 0
    • Views: 147
    04-30-2013, 10:23 PM Go to last post
  15. Backface Rendering

    Started by miujin, 05-08-2013 11:34 PM
    • Replies: 1
    • Views: 166
    05-14-2013, 09:25 PM Go to last post
  16. Problem with 3D stereoscopic view -- Please Help

    Started by myzitta, 04-25-2013 09:50 AM
    • Replies: 7
    • Views: 463
    05-08-2013, 10:24 AM Go to last post
  17. Question ping-pong between two FBO's small error

    Started by Nowhere-01, 05-10-2013 01:12 PM
    • Replies: 1
    • Views: 170
    05-10-2013, 02:04 PM Go to last post
  18. screen-space reflections

    Started by Nowhere-01, Yesterday 01:29 PM
    • Replies: 0
    • Views: 53
    Yesterday, 01:29 PM Go to last post
  19. Deferred PointLight in view space

    Started by spong3bob, 04-18-2013 05:34 AM
    • Replies: 3
    • Views: 344
    04-22-2013, 04:59 AM Go to last post
  20. Tessellation with Transform Feedback

    Started by stratius, 05-09-2013 12:45 PM
    • Replies: 1
    • Views: 207
    05-15-2013, 10:16 AM Go to last post
    • Replies: 6
    • Views: 325
    05-09-2013, 02:21 AM Go to last post
  21. VAO/VBO indices [re]ordering

    Started by The Little Body, 04-27-2013 11:52 PM
    • Replies: 2
    • Views: 280
    04-29-2013, 05:06 PM Go to last post
    • Replies: 2
    • Views: 219
    04-24-2013, 06:11 AM Go to last post

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