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Forum: OpenGL coding: beginners

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  1. using gcc with opengl

    Started by Amad3u5, 03-20-2014 11:17 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 1,313
    03-24-2014, 04:33 PM Go to last post
  2. Cascaded shadow mapping and GL_TEXTURE_2D_ARRAY?

    Started by TheKaiser, 02-21-2014 07:17 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,117
    03-23-2014, 12:51 PM Go to last post
  3. How to load an image in Opengl?

    Started by Asvan11, 12-12-2013 02:29 PM
    • Replies: 5
    • Views: 671
    03-26-2014, 03:06 PM Go to last post
  4. How create Cube with subdivisions

    Started by Spambox, 03-15-2014 10:12 AM
    • Replies: 5
    • Views: 530
    03-20-2014, 03:12 AM Go to last post
  5. Drawing to background frame buffer

    Started by paradoxresolved, 02-24-2014 12:41 PM
    • Replies: 4
    • Views: 521
    03-26-2014, 12:41 PM Go to last post
  6. Strange light behaviour (Fixed pipeline)

    Started by jafrbc, 03-17-2014 09:30 AM
    • Replies: 7
    • Views: 472
    03-25-2014, 01:17 PM Go to last post
  7. trying to render a cube in java

    Started by Dratikus, 12-05-2013 03:20 PM
    • Replies: 2
    • Views: 432
    03-25-2014, 06:13 AM Go to last post
  8. Reading x and y coordinate from a file

    Started by ahpats, 03-20-2014 12:04 AM
    • Replies: 7
    • Views: 427
    03-27-2014, 05:58 AM Go to last post
    • Replies: 3
    • Views: 412
    03-22-2014, 08:24 AM Go to last post
  9. Question glutInitDisplayMode(GLUT_SINGLE) doesn't work?

    Started by sk5065, 03-19-2014 09:14 AM
    • Replies: 5
    • Views: 410
    03-19-2014, 11:10 PM Go to last post
  10. Correct Parameter For glBlendFunc Function

    Started by susanne, 03-20-2014 01:14 PM
    • Replies: 6
    • Views: 397
    03-20-2014, 02:00 PM Go to last post
    • Replies: 3
    • Views: 373
    03-23-2014, 01:45 AM Go to last post
  11. Depth Test

    Started by debonair, 03-22-2014 11:27 AM
    • Replies: 4
    • Views: 372
    03-24-2014, 07:10 PM Go to last post
  12. not able to send array using uniform buffer object

    Started by juanito, 03-17-2014 03:25 PM
    • Replies: 3
    • Views: 361
    03-25-2014, 10:18 AM Go to last post
  13. what is need of integer and SNORM textures

    Started by debonair, 03-19-2014 09:00 PM
    • Replies: 3
    • Views: 345
    03-20-2014, 04:44 PM Go to last post
  14. Drawing smoothly connected lines with width

    Started by esapir, 03-21-2014 05:29 AM
    • Replies: 2
    • Views: 338
    03-21-2014, 07:03 PM Go to last post
  15. Cascaded shadow mapping and split values

    Started by TheKaiser, 04-14-2014 04:29 AM
    • Replies: 8
    • Views: 325
    Yesterday, 03:00 PM Go to last post
  16. Compute shader and barrier

    Started by __bob__, 03-18-2014 10:05 AM
    • Replies: 1
    • Views: 318
    03-21-2014, 06:55 AM Go to last post
  17. Multisampling in pipeline

    Started by debonair, 03-24-2014 07:16 PM
    • Replies: 5
    • Views: 312
    03-30-2014, 05:03 PM Go to last post
  18. render a quad - blank screen

    Started by sajis997, 03-30-2014 08:11 PM
    • Replies: 5
    • Views: 311
    04-01-2014, 07:50 PM Go to last post
  19. Starting problems...

    Started by gr4m4t1k, 03-24-2014 11:51 AM
    • Replies: 5
    • Views: 294
    03-25-2014, 11:26 AM Go to last post
    • Replies: 4
    • Views: 292
    03-26-2014, 09:57 AM Go to last post
  20. basic texturing

    Started by sajis997, 03-29-2014 05:59 AM
    • Replies: 4
    • Views: 292
    03-30-2014, 04:46 AM Go to last post
  21. Using frame buffer object as main window

    Started by scarecr0w132, 03-19-2014 09:22 PM
    • Replies: 1
    • Views: 278
    03-22-2014, 09:29 PM Go to last post
  22. Blended lines do not look as expected

    Started by esapir, 03-31-2014 07:13 AM
    • Replies: 5
    • Views: 272
    04-01-2014, 01:16 AM Go to last post

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