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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 4
    • Views: 367
    09-03-2013, 06:22 AM Go to last post
  1. Problem with glRotatef

    Started by Aidoru, 09-04-2013 10:32 AM
    • Replies: 1
    • Views: 194
    09-04-2013, 12:49 PM Go to last post
  2. Problem with multiple viewports with animation

    Started by debonair, 09-03-2013 09:19 PM
    • Replies: 6
    • Views: 358
    09-04-2013, 01:49 PM Go to last post
  3. Question 1k triangles at 60fps - acceptable?

    Started by red1939, 08-23-2013 02:29 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,154
    09-05-2013, 11:27 AM Go to last post
  4. OpenGL shading problem

    Started by jenny_wui, 09-05-2013 10:01 AM
    • Replies: 2
    • Views: 248
    09-05-2013, 12:32 PM Go to last post
  5. Weird Glitch Drawing Every Other Triangle

    Started by yodogger, 09-02-2013 02:06 PM
    • Replies: 5
    • Views: 458
    09-05-2013, 03:40 PM Go to last post
  6. Conflict in OpenGL versions and hardware issues

    Started by radhanila, 09-05-2013 05:40 AM
    • Replies: 2
    • Views: 319
    09-06-2013, 03:06 AM Go to last post
  7. Segmentation fault on glClearBuffer*

    Started by mkosler, 09-06-2013 10:35 AM
    • Replies: 2
    • Views: 254
    09-06-2013, 12:56 PM Go to last post
  8. Animation with glut

    Started by debonair, 09-02-2013 02:24 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 738
    09-06-2013, 11:21 PM Go to last post
  9. opengl compilation issue!

    Started by trickeast, 09-07-2013 09:28 AM
    • Replies: 1
    • Views: 231
    09-07-2013, 10:09 AM Go to last post
  10. Tessellation heightmap

    Started by glararan, 09-05-2013 09:35 AM
    heightmap, tessellation
    • Replies: 2
    • Views: 242
    09-08-2013, 02:26 AM Go to last post
  11. ARB_occlusion_query flickering when high FPS

    Started by tdname, 09-06-2013 11:39 AM
    • Replies: 4
    • Views: 404
    09-08-2013, 06:44 AM Go to last post
  12. Surfaces are seperated in NVidia graphics

    Started by rakeshmalik91, 09-08-2013 04:41 AM
    • Replies: 2
    • Views: 234
    09-08-2013, 06:54 AM Go to last post
  13. glslDevil crashing app

    Started by elfeck, 09-08-2013 10:48 AM
    • Replies: 1
    • Views: 166
    09-08-2013, 01:26 PM Go to last post
  14. Screen isn't refreshing?

    Started by ByDreaM, 09-08-2013 08:18 PM
    • Replies: 6
    • Views: 254
    09-09-2013, 07:28 AM Go to last post
  15. Question How to map texture to primitive?

    Started by sandbucket, 09-08-2013 01:45 PM
    • Replies: 6
    • Views: 319
    09-09-2013, 08:46 AM Go to last post
  16. Camera or shader problem

    Started by glararan, 09-09-2013 08:52 AM
    camera, shader
    • Replies: 0
    • Views: 179
    09-09-2013, 08:52 AM Go to last post
  17. glDrawElements with texture pointer problem

    Started by Corpsecreate, 09-08-2013 06:20 AM
    • Replies: 3
    • Views: 232
    09-09-2013, 11:07 PM Go to last post
  18. glm::ortho Question

    Started by mrfraggs, 09-08-2013 04:32 PM
    • Replies: 1
    • Views: 197
    09-09-2013, 11:51 PM Go to last post
  19. Timer Function

    Started by debonair, 09-01-2013 10:50 AM
    • Replies: 7
    • Views: 547
    09-09-2013, 11:56 PM Go to last post
  20. GLSL 330 multi texturing per vertex.

    Started by Exempt, 09-08-2013 07:43 PM
    • Replies: 5
    • Views: 331
    09-10-2013, 12:13 AM Go to last post
    • Replies: 7
    • Views: 332
    09-10-2013, 04:23 AM Go to last post
  21. My Rectangles drawing at wrong position?

    Started by ByDreaM, 09-09-2013 05:39 PM
    • Replies: 1
    • Views: 198
    09-10-2013, 05:17 AM Go to last post
  22. Window resize issue with texture

    Started by sminith, 09-10-2013 06:07 AM
    • Replies: 0
    • Views: 126
    09-10-2013, 06:07 AM Go to last post
  23. textured point sprites?

    Started by sandbucket, 09-09-2013 03:09 PM
    • Replies: 2
    • Views: 250
    09-10-2013, 07:41 AM Go to last post

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