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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 4
    • Views: 99
    Today, 03:27 PM Go to last post
  1. Question Newbie with "3D environment" question

    Started by BB_John, Today 10:39 AM
    3d environment, commercial software, near clipping, perspective
    • Replies: 1
    • Views: 47
    Today, 01:48 PM Go to last post
    • Replies: 5
    • Views: 190
    Today, 11:29 AM Go to last post
    • Replies: 0
    • Views: 37
    Today, 11:16 AM Go to last post
    • Replies: 0
    • Views: 55
    Today, 06:27 AM Go to last post
  2. Arcball rotation around viewport-center

    Started by admirandis, 12-27-2012 02:08 AM
    • Replies: 4
    • Views: 291
    Today, 01:52 AM Go to last post
    • Replies: 1
    • Views: 81
    Today, 01:10 AM Go to last post
  3. Multisample textures

    Started by debonair, 12-25-2012 11:27 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 904
    Yesterday, 11:43 PM Go to last post
  4. 2D Bitmap Objects with Custom Lighting

    Started by Neil E, 12-27-2012 06:13 PM
    • Replies: 3
    • Views: 210
    Yesterday, 10:21 PM Go to last post
  5. using multiple textures

    Started by genzm19, 12-31-2012 02:59 AM
    • Replies: 6
    • Views: 272
    Yesterday, 08:23 AM Go to last post
  6. Rendering many 2D texture quads

    Started by Spck::, 01-01-2013 03:02 PM
    • Replies: 4
    • Views: 188
    01-01-2013, 07:17 PM Go to last post
    • Replies: 0
    • Views: 78
    01-01-2013, 06:07 PM Go to last post
    • Replies: 8
    • Views: 231
    01-01-2013, 05:45 PM Go to last post
  7. Need urgent help with moving ball

    Started by Tezelia, 12-22-2012 09:59 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 677
    01-01-2013, 03:23 PM Go to last post
  8. Splitting Pyramid Problem

    Started by Qoheleth, 12-31-2012 12:54 AM
    • Replies: 1
    • Views: 153
    01-01-2013, 01:11 PM Go to last post
    • Replies: 7
    • Views: 318
    12-31-2012, 04:10 PM Go to last post
  9. How to remove alpha channel and keep full color

    Started by redcoding, 12-30-2012 03:55 PM
    • Replies: 1
    • Views: 71
    12-31-2012, 04:02 PM Go to last post
    • Replies: 4
    • Views: 250
    12-30-2012, 05:55 PM Go to last post
  10. Polygon Masking

    Started by iPick12, 12-30-2012 08:09 AM
    alpha, blending, opengl, textures
    • Replies: 1
    • Views: 151
    12-30-2012, 02:22 PM Go to last post
  11. OpenGL doesn't render my texture

    Started by estate8143, 12-30-2012 11:21 AM
    • Replies: 0
    • Views: 139
    12-30-2012, 11:21 AM Go to last post
  12. glutil::Font

    Started by abdd0e77, 12-29-2012 10:51 PM
    • Replies: 2
    • Views: 109
    12-30-2012, 10:44 AM Go to last post
  13. GLSL & Matrix Math

    Started by Qoheleth, 12-29-2012 11:13 PM
    • Replies: 4
    • Views: 205
    12-30-2012, 08:28 AM Go to last post
    • Replies: 2
    • Views: 422
    12-29-2012, 01:59 PM Go to last post
    • Replies: 2
    • Views: 211
    12-29-2012, 09:54 AM Go to last post
  14. OpenGL first person camera orientation issues

    Started by opiop65, 12-28-2012 07:59 PM
    • Replies: 3
    • Views: 245
    12-29-2012, 07:42 AM Go to last post

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