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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 0
    • Views: 18
    Today, 12:46 PM Go to last post
  1. Smile Rotating a single object out of 3

    Started by AeroSujan, Today 01:42 AM
    • Replies: 4
    • Views: 95
    Today, 12:23 PM Go to last post
  2. OpenGL and Graphic Card

    Started by HighFrequency, Yesterday 05:33 AM
    • Replies: 2
    • Views: 169
    Today, 07:17 AM Go to last post
  3. single fbo and multiple texture attachments

    Started by Triangle, 03-02-2013 12:31 PM
    • Replies: 2
    • Views: 104
    Today, 06:35 AM Go to last post
  4. Specifying nearVal and farVal in glOrtho

    Started by Cyker Way, Today 02:26 AM
    • Replies: 1
    • Views: 57
    Today, 06:18 AM Go to last post
  5. Regarding clipping

    Started by myk45, Today 12:56 AM
    • Replies: 1
    • Views: 63
    Today, 06:13 AM Go to last post
  6. Can't compile example from text book. 3 errors.

    Started by eiger3970, 03-02-2013 11:26 PM
    • Replies: 3
    • Views: 116
    Yesterday, 08:59 PM Go to last post
    • Replies: 1
    • Views: 88
    Yesterday, 02:16 PM Go to last post
  7. Question Problems with (newtonian) movement

    Started by Skalli, Yesterday 07:17 AM
    • Replies: 4
    • Views: 150
    Yesterday, 01:28 PM Go to last post
  8. texture2D weird behavior

    Started by kuja01, 02-28-2013 01:23 PM
    • Replies: 2
    • Views: 160
    03-02-2013, 11:36 PM Go to last post
  9. Updating shader from 120 to 330

    Started by abdd0e77, 03-02-2013 06:38 PM
    • Replies: 2
    • Views: 110
    03-02-2013, 11:14 PM Go to last post
  10. Windows Imaging Component & glTexImage2D()

    Started by Kind_9, 02-25-2013 11:08 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 387
    03-02-2013, 09:50 PM Go to last post
  11. Camera

    Started by runedog48, 02-27-2013 08:25 PM
    • Replies: 4
    • Views: 207
    03-01-2013, 08:11 PM Go to last post
  12. Urgent help: using Matrox Imaging Library (MIL)

    Started by jenny_wui, 03-01-2013 11:12 AM
    • Replies: 0
    • Views: 91
    03-01-2013, 11:12 AM Go to last post
  13. Question 3D Collision problems

    Started by steffen1296, 03-01-2013 10:09 AM
    • Replies: 1
    • Views: 91
    03-01-2013, 10:21 AM Go to last post
  14. Textured quad not receiving light

    Started by Kind_9, 02-28-2013 03:24 PM
    • Replies: 4
    • Views: 179
    02-28-2013, 07:15 PM Go to last post
  15. Corruption in Stencil textures with glTexImage2DMultisample

    Started by debonair, 02-12-2013 07:18 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 620
    02-28-2013, 05:51 PM Go to last post
  16. Shadow mapping question

    Started by bsabiston, 02-27-2013 09:12 AM
    • Replies: 2
    • Views: 188
    02-28-2013, 06:15 AM Go to last post
  17. sRGB internal format

    Started by debonair, 02-28-2013 12:34 AM
    • Replies: 3
    • Views: 118
    02-28-2013, 02:30 AM Go to last post
  18. Depth textures

    Started by debonair, 02-27-2013 03:55 AM
    • Replies: 2
    • Views: 152
    02-27-2013, 10:55 PM Go to last post
  19. Fitting a model appropirately

    Started by myk45, 02-26-2013 11:20 PM
    • Replies: 2
    • Views: 131
    02-27-2013, 10:16 PM Go to last post
  20. glOrtho

    Started by driver, 02-27-2013 09:44 PM
    • Replies: 0
    • Views: 78
    02-27-2013, 09:44 PM Go to last post
    • Replies: 0
    • Views: 90
    02-27-2013, 04:38 AM Go to last post
  21. Clearing an INTEGER framebuffer

    Started by chrtom, 02-20-2013 02:44 PM
    • Replies: 3
    • Views: 218
    02-27-2013, 02:46 AM Go to last post
  22. zooming to mouse position using glOrtho

    Started by danmarell, 02-19-2013 03:58 PM
    • Replies: 3
    • Views: 222
    02-26-2013, 08:28 PM Go to last post

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