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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. How fast is point rendering?

    Started by BenFoppa, Today 06:56 PM
    • Replies: 8
    • Views: 67
    Today, 11:14 PM Go to last post
  2. Using the depth buffer

    Started by BenFoppa, Today 07:00 PM
    • Replies: 4
    • Views: 44
    Today, 10:12 PM Go to last post
    • Replies: 1
    • Views: 61
    Today, 06:39 PM Go to last post
  3. Drawing an oscillator (very basic question)

    Started by Eric85629, Yesterday 06:59 PM
    • Replies: 2
    • Views: 88
    Today, 08:42 AM Go to last post
  4. "Bounce" example from SuperBible (3th)

    Started by 8Observer8, Yesterday 11:55 AM
    • Replies: 5
    • Views: 149
    Today, 03:27 AM Go to last post
  5. how can I call the function wglSwapIntervalEXT

    Started by GermanGuy, Yesterday 02:46 PM
    • Replies: 1
    • Views: 87
    Yesterday, 11:06 PM Go to last post
    • Replies: 3
    • Views: 137
    Yesterday, 06:46 PM Go to last post
  6. GLU tesselator and core profiles

    Started by Nikki_k, Yesterday 06:08 AM
    • Replies: 0
    • Views: 83
    Yesterday, 06:08 AM Go to last post
  7. My triangles stop rotating

    Started by thebigbo, Yesterday 01:19 AM
    c++, opengl, spheres, triangles
    • Replies: 1
    • Views: 104
    Yesterday, 05:01 AM Go to last post
    • Replies: 4
    • Views: 244
    08-30-2014, 04:42 AM Go to last post
  8. more explanation on tesselation control shader

    Started by sajis997, 08-30-2014 02:13 AM
    • Replies: 0
    • Views: 95
    08-30-2014, 02:13 AM Go to last post
    • Replies: 6
    • Views: 233
    08-29-2014, 10:36 AM Go to last post
  9. rtt + multisample resolution + dxt1 compression

    Started by lamigo, 08-29-2014 12:46 AM
    • Replies: 1
    • Views: 139
    08-29-2014, 03:51 AM Go to last post
    • Replies: 3
    • Views: 187
    08-28-2014, 05:21 PM Go to last post
    • Replies: 0
    • Views: 97
    08-28-2014, 01:42 AM Go to last post
    • Replies: 5
    • Views: 439
    08-27-2014, 03:48 PM Go to last post
  10. Calculate position and indices in vertex shader

    Started by MirzaSe, 08-27-2014 01:06 AM
    • Replies: 3
    • Views: 214
    08-27-2014, 02:41 PM Go to last post
  11. shader and texture simple question

    Started by Ruggero Visitnin, 08-26-2014 09:00 AM
    • Replies: 3
    • Views: 220
    08-27-2014, 01:55 AM Go to last post
  12. VBOs and elements issue

    Started by LReiter, 08-22-2014 05:47 AM
    • Replies: 9
    • Views: 550
    08-26-2014, 12:02 PM Go to last post
  13. Error missing from glTexStorage2D doc page

    Started by broncoAbierto, 08-21-2014 12:37 PM
    • Replies: 4
    • Views: 326
    08-26-2014, 03:16 AM Go to last post
  14. glCompressedTexImage2D memory issues

    Started by adragos, 08-25-2014 04:36 AM
    • Replies: 0
    • Views: 146
    08-25-2014, 04:36 AM Go to last post
  15. VBO not working correctly?

    Started by rcapote, 08-21-2014 02:16 PM
    • Replies: 2
    • Views: 273
    08-23-2014, 10:30 AM Go to last post
  16. help drawing two cylinder

    Started by p4ever, 08-21-2014 03:53 PM
    • Replies: 3
    • Views: 336
    08-23-2014, 03:12 AM Go to last post
  17. Strange value from GL_POINT_SIZE_RANGE

    Started by Aliii, 08-17-2014 07:22 AM
    • Replies: 4
    • Views: 389
    08-22-2014, 06:28 AM Go to last post

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