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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Falling objects game

    Started by cordura334, Today 04:48 AM
    • Replies: 0
    • Views: 1
    Today, 04:48 AM Go to last post
  2. Contouring in OpenGL

    Started by rakeshthp, 05-19-2013 07:47 AM
    • Replies: 4
    • Views: 216
    Yesterday, 06:22 PM Go to last post
  3. Question Invalid qualifiers 'in' in global variable

    Started by troels_y, 05-18-2013 03:40 PM
    • Replies: 9
    • Views: 225
    Yesterday, 02:11 PM Go to last post
  4. orientation and rotation

    Started by viveksrivastava, Yesterday 04:40 AM
    • Replies: 2
    • Views: 83
    Yesterday, 07:27 AM Go to last post
  5. Results of Gaussian Blur are white.

    Started by UraniumSlug, 05-21-2013 09:41 AM
    • Replies: 1
    • Views: 83
    Yesterday, 01:06 AM Go to last post
  6. Blinn Phong Bump Mapping

    Started by jmfel1926, 05-21-2013 05:06 PM
    • Replies: 0
    • Views: 82
    05-21-2013, 05:06 PM Go to last post
  7. Question Bump mapping in fragment shader

    Started by jonatascb, 05-20-2013 07:42 PM
    • Replies: 2
    • Views: 144
    05-21-2013, 02:21 PM Go to last post
    • Replies: 6
    • Views: 163
    05-21-2013, 07:58 AM Go to last post
  8. Question Multiple Post Processing - FBO Bug?

    Started by Alphaomega86, 05-20-2013 12:43 PM
    • Replies: 3
    • Views: 175
    05-21-2013, 02:55 AM Go to last post
  9. Having problems with displaying VBOs

    Started by UdvPeter, 05-20-2013 12:58 AM
    • Replies: 2
    • Views: 130
    05-20-2013, 03:10 AM Go to last post
  10. Post Lighting Problem

    Started by DavidBittner, 05-18-2013 10:34 PM
    • Replies: 2
    • Views: 99
    05-20-2013, 02:59 AM Go to last post
  11. glVertexAttribP4uiv

    Started by debonair, 05-16-2013 02:57 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 241
    05-20-2013, 02:35 AM Go to last post
  12. Translation towards the camera.

    Started by Flotonic, 05-17-2013 03:15 PM
    • Replies: 4
    • Views: 195
    05-19-2013, 01:13 PM Go to last post
    • Replies: 2
    • Views: 147
    05-19-2013, 05:43 AM Go to last post
  13. glimg image dimesions

    Started by Ygyaxthe3rd, 05-15-2013 09:21 PM
    • Replies: 9
    • Views: 232
    05-18-2013, 10:22 PM Go to last post
  14. Lightbulb Unity developer GLSL BEGINNER

    Started by pedrogarlaschi, 05-17-2013 09:29 AM
    • Replies: 1
    • Views: 133
    05-17-2013, 05:43 PM Go to last post
  15. drawing text and primitives at the same time

    Started by insanebits, 05-16-2013 11:09 AM
    • Replies: 3
    • Views: 148
    05-17-2013, 05:41 PM Go to last post
  16. FBO / Context resize

    Started by Rogeeeer, 05-17-2013 01:40 AM
    • Replies: 1
    • Views: 129
    05-17-2013, 03:02 AM Go to last post
  17. obj file loader dodecahedron

    Started by yellowbutton, 05-15-2013 03:31 AM
    • Replies: 1
    • Views: 149
    05-16-2013, 06:41 AM Go to last post
  18. [OGL 3.3] MSAA and black textures

    Started by starjacker0, 05-16-2013 02:41 AM
    • Replies: 0
    • Views: 113
    05-16-2013, 02:41 AM Go to last post
  19. What is the definition of gluLookAt?

    Started by wangyubuct, 05-14-2013 05:57 AM
    • Replies: 7
    • Views: 347
    05-15-2013, 10:06 PM Go to last post
  20. Physics engine for 2D

    Started by ragzzy-R, 05-15-2013 07:53 PM
    • Replies: 1
    • Views: 110
    05-15-2013, 08:10 PM Go to last post
  21. Isn't GLsizei supposed to be size_t?

    Started by xahir, 05-15-2013 01:12 PM
    • Replies: 1
    • Views: 137
    05-15-2013, 04:18 PM Go to last post
  22. Make a 3D surface using heights alone

    Started by AroXar, 05-15-2013 08:44 AM
    • Replies: 1
    • Views: 130
    05-15-2013, 09:45 AM Go to last post
  23. Project Idea

    Started by aerofoil.kite, 05-14-2013 06:56 AM
    • Replies: 1
    • Views: 255
    05-15-2013, 08:22 AM Go to last post

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