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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. How to render a basic tilemap?

    Started by JohnMcJohnson, Today 11:43 AM
    • Replies: 0
    • Views: 49
    Today, 11:43 AM Go to last post
  2. barrier() stalls which threads

    Started by driver, Today 11:05 AM
    barrier, synchronization
    • Replies: 0
    • Views: 31
    Today, 11:05 AM Go to last post
  3. how to move view

    Started by q13918, Yesterday 11:53 AM
    • Replies: 5
    • Views: 163
    Today, 09:52 AM Go to last post
  4. How to keep objects stable

    Started by q13918, Today 04:14 AM
    • Replies: 0
    • Views: 63
    Today, 04:14 AM Go to last post
  5. Writing out a FBO to image file issues

    Started by JohnMarkem, Yesterday 01:49 PM
    fbo, glreadpixels
    • Replies: 0
    • Views: 62
    Yesterday, 01:49 PM Go to last post
  6. camera movement in particle system

    Started by debonair, 07-28-2014 10:15 PM
    • Replies: 2
    • Views: 140
    Yesterday, 01:23 PM Go to last post
  7. How to simulating focal length in OpenGL ?

    Started by ddguan, Yesterday 02:17 AM
    • Replies: 1
    • Views: 92
    Yesterday, 05:01 AM Go to last post
  8. Camera and Starfield

    Started by Mondain, 07-29-2014 11:58 PM
    • Replies: 0
    • Views: 67
    07-29-2014, 11:58 PM Go to last post
  9. What should I learn

    Started by DeamonDev, 07-29-2014 12:03 PM
    • Replies: 1
    • Views: 113
    07-29-2014, 03:49 PM Go to last post
  10. glTexSubImage2D with Buffer Object less efficient.

    Started by Narann, 07-28-2014 02:28 PM
    • Replies: 8
    • Views: 219
    07-29-2014, 03:18 PM Go to last post
  11. 3D curve objects

    Started by deepeshchandnani, 07-21-2014 11:04 AM
    • Replies: 3
    • Views: 262
    07-29-2014, 08:15 AM Go to last post
  12. Depth and Lighting problem

    Started by openglbeginner123, 07-27-2014 10:26 AM
    • Replies: 7
    • Views: 227
    07-28-2014, 07:20 PM Go to last post
  13. Why my mesh is display partly?

    Started by ddguan, 07-27-2014 08:46 PM
    • Replies: 2
    • Views: 139
    07-28-2014, 12:15 AM Go to last post
    • Replies: 4
    • Views: 164
    07-27-2014, 07:20 PM Go to last post
    • Replies: 1
    • Views: 113
    07-27-2014, 05:17 PM Go to last post
  14. Projection not working as expected

    Started by Vorril, 07-26-2014 11:15 PM
    • Replies: 3
    • Views: 171
    07-27-2014, 03:57 PM Go to last post
  15. Question glDrawElements not working with STL vectors

    Started by the_Seppi, 07-27-2014 06:21 AM
    • Replies: 3
    • Views: 159
    07-27-2014, 11:57 AM Go to last post
    • Replies: 2
    • Views: 207
    07-27-2014, 09:47 AM Go to last post
  16. Question Implement Game of Life with OpenGL buffers

    Started by xorserq, 07-27-2014 07:48 AM
    • Replies: 0
    • Views: 95
    07-27-2014, 07:48 AM Go to last post
    • Replies: 4
    • Views: 224
    07-26-2014, 02:12 PM Go to last post
  17. Compatibility or Core profile

    Started by mike01, 07-26-2014 07:06 AM
    • Replies: 2
    • Views: 145
    07-26-2014, 09:28 AM Go to last post
  18. Question Getting latest OpenGL

    Started by Markis, 07-25-2014 11:42 PM
    • Replies: 2
    • Views: 164
    07-26-2014, 12:32 AM Go to last post
    • Replies: 2
    • Views: 196
    07-25-2014, 10:15 AM Go to last post
  19. When does homogenization occur?

    Started by mynameisjohn, 07-23-2014 09:52 PM
    • Replies: 7
    • Views: 415
    07-25-2014, 02:23 AM Go to last post
  20. How to set depth range in orthographic view

    Started by Ronan2013, 07-23-2014 11:46 PM
    • Replies: 4
    • Views: 268
    07-24-2014, 02:30 PM Go to last post

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