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  1. 05-31-2012
    Views:
    8,174
Threads 1 to 6 of 6

Forum: OpenGL Shading Language

Discussion about the OpenGL Shading Language and related ARB extensions

  1. glAccum to FBO ? Help for change over

    Started by MalaLal, 04-08-2014 02:24 PM
    • Replies: 4
    • Views: 358
    04-13-2014, 12:10 AM Go to last post
  2. gl_NormalMatrix, gl_Normal are deprecated?

    Started by RaenirSalazar, 04-01-2014 02:23 PM
    • Replies: 7
    • Views: 438
    04-01-2014, 10:27 PM Go to last post
  3. FAUX HDR opengl ES 2.0 shader algorithm

    Started by sanchiski, 04-20-2014 06:55 AM
    hdr glsl
    • Replies: 0
    • Views: 169
    04-20-2014, 06:55 AM Go to last post
    • Replies: 1
    • Views: 415
    03-30-2014, 09:42 PM Go to last post
  4. Problems with using mat4 vertex attribute

    Started by tommila, Today 07:38 AM
    • Replies: 0
    • Views: 26
    Today, 07:38 AM Go to last post
  5. Display algorithm in Fragment Shader

    Started by yuqingcai@gmail.com, 04-14-2014 01:24 AM
    • Replies: 2
    • Views: 339
    04-14-2014, 08:13 AM Go to last post

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