Welcome to the OpenGL Discussion and Help Forums.
Questions from end-users on how to best use OpenGL with their hardware, applications & games
Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
If you are just beginning to code with OpenGL, post your questions here
For experienced OpenGL programmers - advanced topics and discussions
Discussion about the OpenGL Shading Language and related ARB extensions
Discussions specific to OpenGL coding under Windows
Discussions specific to Linux - getting things to work, hardware acceleration and coding
Discussions about OpenGL toolkits and mid-level APIs such as GLUT, GLFW, GLM, etc.
Driver specific - performance tips, extension support, issues, new releases
Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
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