somodan
09-21-2012, 08:16 PM
Hi folks;
So far, i have seen lots of people small projects and even small game engines, the quality of these games are really basic and look like cartoonish in somehow.
Therefore i have a few questions:
1- How to make a game engine using Opengl to render and shows the trees and terrains and 3 models and water very realistic like the ones we see with CryEngine for example?
2- Any third party SDK provides such realistic tools to be used on my own game engine?
3- Making a rendering for a 3 model in Maya looks so professional, Is Maya built on top of OpenGl? or they have their own 3d APIs Library?
In my opinion, if OpenGl only renders the finished game in a very low quailty, then why should we use it? since today's games are extremely realistic?
Thanks!
So far, i have seen lots of people small projects and even small game engines, the quality of these games are really basic and look like cartoonish in somehow.
Therefore i have a few questions:
1- How to make a game engine using Opengl to render and shows the trees and terrains and 3 models and water very realistic like the ones we see with CryEngine for example?
2- Any third party SDK provides such realistic tools to be used on my own game engine?
3- Making a rendering for a 3 model in Maya looks so professional, Is Maya built on top of OpenGl? or they have their own 3d APIs Library?
In my opinion, if OpenGl only renders the finished game in a very low quailty, then why should we use it? since today's games are extremely realistic?
Thanks!