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View Full Version : Which one should be the "up" axis



Aliii
09-02-2012, 11:01 AM
Which one shoud be the "up" axis when making a platformer game and in a game where I view the map from above? (z/y?) Thanks!

mhagain
09-02-2012, 03:08 PM
There is no "should" - you just choose your coordinate system and make sure that things are consistent.

Lazy Foo'
09-02-2012, 08:53 PM
I find that the convention seems to be that with 2D applications -Y is up and in 3D applications +Y is up. Again, you can just make up whatever you want, just stick to a convention.