View Full Version : Which one should be the "up" axis
09-02-2012, 12:01 PM
Which one shoud be the "up" axis when making a platformer game and in a game where I view the map from above? (z/y?) Thanks!
09-02-2012, 04:08 PM
There is no "should" - you just choose your coordinate system and make sure that things are consistent.
09-02-2012, 09:53 PM
I find that the convention seems to be that with 2D applications -Y is up and in 3D applications +Y is up. Again, you can just make up whatever you want, just stick to a convention.
Powered by vBulletin® Version 4.2.2 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.