v8671
07-08-2012, 01:42 PM
Good day to all, i am trying to call the function glGetIntegerv( GL_MAX_TEXTURE_COORDS, &MaxNumCoords ); , but the value returned in MaxNumCoords is set to 0 , what am i doing wrong ?
Yes, the code works, yes i call the function after the device context has been created, yes i have the latest drivers installed.
Thanks
Yes, the code works, yes i call the function after the device context has been created, yes i have the latest drivers installed.
Thanks