View Full Version : How many types of mapping exist in opengl?
drmz0counting
07-08-2012, 12:25 PM
Hello ,
Im a newbie learning opengl.
I wanted to know how many types of mapping exist in opengl. I mean...cube mapping, environment mapping...etc.
Is there a place where I can find the list?
thanks,
drmz
carsten neumann
07-09-2012, 02:19 PM
Are you asking about automatic texture coordinate generation (glTexGen (http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml))?
These days you can calculate (more or less) whatever you want in shaders, so it's mostly limited by imagination ;)
If you are asking about something else, I'm afraid I don't understand the question. Can you provide more details on what you consider a "mapping"?
drmz0counting
07-10-2012, 02:05 AM
Hi Carsten,
Thanks for the reply.
I'm not sure if I'm asking about the automatic texture coordinate generation or not.
My question was I came across about these terms like ... "Cube Mapping, environmental mapping".
I wanted to know how many of these kinds of effects are there, if at all there are available as a list some where.
As far as I know I dont think cube map is done with automatic texture coordinate generation.
I hope Im clear now.
Thanks.
Indloon
07-10-2012, 09:10 AM
I wanted to know how many types of mapping exist in opengl. I mean...cube mapping, environment mapping...etc.
Texture mapping
Normal mapping
Bump mapping
Parallax mapping ( Offset mapping )
Parallax occlusion mapping ( Relief Mapping )
Dynamic Cube Environnement Mapping
Shadow mapping
Specular mapping
Tone mapping
Displacement mapping
Now I'm pretty sure You ask where do learn about these mapping types.
Well Google is Your friend ;)
V-man
07-10-2012, 06:24 PM
Here's some of them
http://www.opengl.org/wiki/Mathematics_of_glTexGen
drmz0counting
07-10-2012, 11:24 PM
Thanks Indloon and V-man.
Time for some home work to figure out what are these...
thanks again.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.