Stuart McDonald
06-19-2012, 06:53 AM
I'll probably use wrong terms but hopefully I can explain this to make some kind of sense...
I'd like to set the projection so that objects are scaled based on their Z value, but their X,Y screen position doesn't change. i.e. if the Z of the camera was changed all the objects would scale about their centers, but the center wouldn't move.
So it's the same as what happens with the perspective projection when the camera is at 0,0,0 looking down the Z axis at an object at 0,0,Z but for all objects. Is that possible?
I'd like to set the projection so that objects are scaled based on their Z value, but their X,Y screen position doesn't change. i.e. if the Z of the camera was changed all the objects would scale about their centers, but the center wouldn't move.
So it's the same as what happens with the perspective projection when the camera is at 0,0,0 looking down the Z axis at an object at 0,0,Z but for all objects. Is that possible?