Qiaowen
04-12-2012, 07:00 AM
Hi.
I can use the glutDisplayFunc() to rotate the stuffs I draw. But this doesn't work when I want to scale the viewport to see more stuffs. Do I need to use glScale() to scale the stuffs or change the fovy of the gluPerspective()?
Thanks.
I can use the glutDisplayFunc() to rotate the stuffs I draw. But this doesn't work when I want to scale the viewport to see more stuffs. Do I need to use glScale() to scale the stuffs or change the fovy of the gluPerspective()?
Thanks.