Fezziwig
04-01-2012, 03:33 AM
In a simple top-down shooter shooter I'm making to make the camera follow the character i put
glTranslatef(Player_1.x - Player_1.next_x, Player_1.y - Player_1.next_y, 0); at the beginning of the display function. Is this the correct way of doing it? but more importantly how do I add and overlay that will always stay in the same position in the window?
glTranslatef(Player_1.x - Player_1.next_x, Player_1.y - Player_1.next_y, 0); at the beginning of the display function. Is this the correct way of doing it? but more importantly how do I add and overlay that will always stay in the same position in the window?