DarkOne
02-16-2012, 09:29 PM
I'd like to create a simple voxel engine. I have been looking for a beginner's tutorial, but have found nothing.
I understand that a voxel is basically a cube polygon. So is it efficient to render voxels as cubed polys, or is there a quicker/better way?
Please help
I understand that a voxel is basically a cube polygon. So is it efficient to render voxels as cubed polys, or is there a quicker/better way?
Please help