rubyslipper
11-30-2011, 01:02 PM
I'm new to Open GL and I've been assigned a project where if there are overlapping circles, the overlapping portion must be a specific color (specified by an external source). Is there anyway to specify this or implement this? I've played around with glBlendFunc but that's not doing the trick.
I've considered drawing another shape over that area, but the math for that isn't simple because the circles could dynamically be located anywhere, and have any radius.
I've considered drawing another shape over that area, but the math for that isn't simple because the circles could dynamically be located anywhere, and have any radius.