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AeroSujan
11-06-2011, 11:32 AM
This is my topview

rot[0] = 0.0f;
rot[1] = 0.0f;
rot[2] = 0.0f;

then what will be my bottom view isometric view.

AeroSujan
11-07-2011, 12:04 PM
please help me friends I am stuck how can I implement top view and bottom view by what angle i should rotate the model about what axis ? Pleae help me . Thanks Sujan

Alfonse Reinheart
11-07-2011, 12:43 PM
In the day since you asked that question, you could have tried some angles. You could have even set up a simple test app with interactive controls that allowed you to input angles without having to close and restart it.

The angle you want to view your scene in to achieve the result you intend is something you have to find for yourself.

However, if you want a perfect isometric view, you could have simply looked at the Wikipedia article on the subject. (http://en.wikipedia.org/wiki/Isometric_projection) It provides the transform matrix for one view, as well as all the information you need to compute the other views.

AeroSujan
11-07-2011, 09:50 PM
Thanks for your help Alfonse, I am looking into it...