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View Full Version : SDL,OpenGL, GLEW Terminating with a status of 3?



noobscratcher
10-21-2011, 06:08 AM
hello

i have a issue with my compiling of opengl sdl and glew i have all my libs and linker flags setup correctly like so

btw you can click open in new tab to see the pictures clearer
http://gyazo.com/b2cddbfe187e21149e073468ccc352f5.png

















my search directories are also setup correctly as you can see below
http://gyazo.com/c3450ebb6dfaff99acab3ab4a6471bc3.png
http://gyazo.com/4ba998b3314e47d3f9bed705db2e1e45.png

my headers are setup correctly
http://gyazo.com/0bbe08af23d318311a03e880e73c4c0e.png



i used glewInit like so

http://gyazo.com/a35e855201ead99aca947efb31806e3e.png




yet it still gives me
http://gyazo.com/a1362a2ede0357dc4ac6f4e9ee30decb

if for some reason you can't be arsed to click the link there its terminating with status 3

can someone tell me why and how to get rid of it or fix it i have spent the last 12+hours trying to fix it

using Code::Blocks 10.5 and Mingw with opengl 3.3 glew latest and sdl 1.2

noobscratcher
10-21-2011, 10:32 AM
anyone know why im still looking around on google no luck STILL! :(

Alfonse Reinheart
10-21-2011, 12:04 PM
I don't know, maybe you could wait more than four hours before asking again.

Or maybe you could copy your errors into your post, rather than sending us to JavaScript-laden websites to figure out what errors you're getting.

noobscratcher
10-21-2011, 01:01 PM
ohhhh man i was hoping i wouldn't annoy someone with that but on another note whats the problem with the images?? you can see the problems just look at them rather then telling me how its a wrong website im using the feature that opengl message board let me use so why won't it be respected for that functionality if you think its that big of a problem tell the opengl message board about it and have them change it then you can complain :) and ill accept that and change it

i give up 18hours of problem solving on and off and im literally about to send my fist into my monitor
why must i be forced to feel this way when trying to get things to work its not what people want to feel on top of all that

i just want to use shaders how weird can it be!

ZbuffeR
10-22-2011, 10:46 AM
When you have a code problem, never ever post screenshots of the code, it is totally useless !
Example, for other people to copy paste and fix the code for you.