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jushik
10-17-2011, 10:57 AM
Hello. I realize there is a ton of information about the OpenGL error that is found with some games, but nothing seems to help. I am trying to run the game on a windows 2003 server with a RAGE XL PCI driver. This is the error that I get...

ET 2.60b win-x86 May 8 2006
----- FS_Startup -----
Current search path:
C:\PROGRA~1\WOLFEN~1\etmain\pak2.pk3 (22 files)
C:\PROGRA~1\WOLFEN~1\etmain\pak1.pk3 (10 files)
C:\PROGRA~1\WOLFEN~1\etmain\pak0.pk3 (3725 files)
C:\PROGRA~1\WOLFEN~1\etmain\mp_bin.pk3 (6 files)
C:\PROGRA~1\WOLFEN~1/etmain

----------------------
3763 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

If anyone could help me out, that would be great. I have updated the driver and it is up to date. If the game wont work with this driver, is there a way for me to get a different driver that will work? Thanks in advance for all the help!

kRogue
10-17-2011, 10:42 PM
failed to find an appropriate PIXELFORMAT

sounds like the color depth and resolution combination the game is trying makes the ATI card barf.

The RAGE XL is a according to Wikipedia:



"The chip was basically a die-shrunk Rage Pro, optimized to be very inexpensive for solutions where only basic graphics output was necessary."


For reference the RAGE Pro was a card from over 10 years ago.. admittedly Wolfenstein is really old too, like 8 years or so..

if you are truly desperate you can try the following, in order from easiest to hardest:
Try to futz with resolution, color depth and fullscreen vs windowed. There should be something in one of those Quake3-like startup files that manages it. Get a OpenGL to D3D wrapper: http://forums.nvidia.com/index.php?showtopic=198042 , this makes it so that GL calls are realized as D3D calls Get a glide wrapper that maps to Direct3D. This will make it so that the game uses Glide (the ancient API of 3dfx) instead of GL. The glide class are then realized as D3D calls. Try Linux and the Linux port of Wolfenstein. There are Linx distro's that run of a DVD (or CD) that require no install.

but your card is bottom of the barrel kind of gizmo. If is is discrete, I suggest getting something else. I you can disable it and get a discrete card I suggest doing that too.... a lowend GeForce 8, 9, 100, 200 or 300 are really cheap and will run circles around your current GPU.

mhagain
10-18-2011, 02:19 AM
windows 2003 server

This may also be a contributing factor. Windows Server 2003 isn't exactly a suitable OS for gaming.

V-man
10-19-2011, 04:35 AM
You can try http://www.ozone3d.net/gpu_caps_viewer/
and see what information it gathers about your GL system.
I'm not sure what GL version your driver supports. Probably 1.1.
The vendor name should say ATI Technologies and not Microsoft.