Leszek
07-28-2011, 04:00 AM
Hello OpenGL gurus,
I've got a Windows XP SP2 laptop here with an onboard Intel 965 Mobility. According to Intel's website, the chip supports up to OpenGL 1.5 ( source: http://www.intel.com/support/graphics/intelg965/sb/CS-023713.htm ) According to a little proggie called 'GPU Caps Viewer' ( http://www.ozone3d.net/gpu_caps_viewer/index.php ) my driver supports OpenGL 2.0 ( and indeed, some 2.0 and even 2.1 examples run on the laptop , albeit slowly )
Now, I've got a silly program here that insists it needs support for OpenGL 2.1+ in order to function. I don't care how fast it runs, as long as it does.
Any chance to fool the silly program into obedience? Like, for example, installing software-based OpenGL 2.1+ library that would report to the program that OpenGL2.1+ is supported and let it run ( slowly :) ?
I've got a Windows XP SP2 laptop here with an onboard Intel 965 Mobility. According to Intel's website, the chip supports up to OpenGL 1.5 ( source: http://www.intel.com/support/graphics/intelg965/sb/CS-023713.htm ) According to a little proggie called 'GPU Caps Viewer' ( http://www.ozone3d.net/gpu_caps_viewer/index.php ) my driver supports OpenGL 2.0 ( and indeed, some 2.0 and even 2.1 examples run on the laptop , albeit slowly )
Now, I've got a silly program here that insists it needs support for OpenGL 2.1+ in order to function. I don't care how fast it runs, as long as it does.
Any chance to fool the silly program into obedience? Like, for example, installing software-based OpenGL 2.1+ library that would report to the program that OpenGL2.1+ is supported and let it run ( slowly :) ?