Cucus
04-29-2011, 08:00 AM
Hi,
I need to render an object with a lot of vertex, so as I read in this forum, I need to use vertex arrays to do this more eficient.
The question now is how eficient is this? The rendering is of 6 objects, each of them have for than 1400 vertex divided in groups of 3 (triangles).
What I need to do? Sending arrays of 3 vertex at each time? Is this eficient? 6 objects * 1400/3 = 2796 arrays more or less(Do you understand my question?)
Thanks
I need to render an object with a lot of vertex, so as I read in this forum, I need to use vertex arrays to do this more eficient.
The question now is how eficient is this? The rendering is of 6 objects, each of them have for than 1400 vertex divided in groups of 3 (triangles).
What I need to do? Sending arrays of 3 vertex at each time? Is this eficient? 6 objects * 1400/3 = 2796 arrays more or less(Do you understand my question?)
Thanks