Jamescox

04-21-2011, 09:10 AM

Im making a basic box game which involves moving boxes around a maze and pushing other boxes, im new to collision detection but am able to get my head around it. The thing I can't get my head around though is why this function won't work.

note: This isn't the final function it is just the basic outline of what needs to be done.. once this works i'll be able to do it all.

typedef struct {

float x;

float y;

float z;

} point3D;

typedef struct {

point3D min;

point3D max;

} boundingBox;

boundingBox * wallBox[9];

boundingBox * playerBox;

//and then I had two functions that gave each boundingBox its values

int collisionWall(){

int i;

for(i = 0; i < 9; i++){

if(wallBox[i].min.x; =< playerBox.min.x;){

return 1;

}

return 0;

}

}

}

The errors I get are...

Error 1 error C2231: '.min' : left operand points to 'struct', use '->'

Error 2 error C2231: '.min' : left operand points to 'struct', use '->'

Error 3 error C2059: syntax error : '<'

Error 4 error C2059: syntax error : '}'

note: This isn't the final function it is just the basic outline of what needs to be done.. once this works i'll be able to do it all.

typedef struct {

float x;

float y;

float z;

} point3D;

typedef struct {

point3D min;

point3D max;

} boundingBox;

boundingBox * wallBox[9];

boundingBox * playerBox;

//and then I had two functions that gave each boundingBox its values

int collisionWall(){

int i;

for(i = 0; i < 9; i++){

if(wallBox[i].min.x; =< playerBox.min.x;){

return 1;

}

return 0;

}

}

}

The errors I get are...

Error 1 error C2231: '.min' : left operand points to 'struct', use '->'

Error 2 error C2231: '.min' : left operand points to 'struct', use '->'

Error 3 error C2059: syntax error : '<'

Error 4 error C2059: syntax error : '}'