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KMJ1KOR
02-10-2011, 05:14 AM
hello All,
I'm a newbie to GLSL, and have an assignment on hand.

I'm supposed to implement a gradient fill for text using vertex and frag shaders.

While I have a basic idea as to how these work, I dont have the complete picture.

Any suggestions in this regard is highly appreciated.

Thanks!

ZbuffeR
02-10-2011, 05:21 AM
Express your 'basic idea' so that people can avoid spending time to explain stuff you already know.
When I was at school, we had assignments on subjects covered in class, is it like that anymore ?

KMJ1KOR
02-10-2011, 05:31 AM
I know when the shaders come into picture in the pipe line, and how they work theoretically.

I would like to know how to assign color to the vertices so that they can effect the individual pixels later on.

for eg, if 2 colors are assigned to 2 verticies, pixels inbetween them must be filled in steps .

yeah, this is "that "sort of an assignment :)