Taicoon
10-28-2010, 01:03 AM
This ought to be a basic question but I have been unable to find any details anywhere. Perhaps someone here can direct me.
On a system with a very basic first device and a potent secondary device I need to select to create my contexts on the secondary device. After setting a PIXELFORMATDESCRIPTOR and looking for formats I get one which is supported... by the basic device.
That device does however not support the various extensions that I need and it, so I need to somehow select the secondary device by some other means than the pixelFormat. Both devices support my pixelformat.
With directx this is as simple as giving a device index of 1 rather than 0, but with opengl, how is it done here?
On a system with a very basic first device and a potent secondary device I need to select to create my contexts on the secondary device. After setting a PIXELFORMATDESCRIPTOR and looking for formats I get one which is supported... by the basic device.
That device does however not support the various extensions that I need and it, so I need to somehow select the secondary device by some other means than the pixelFormat. Both devices support my pixelformat.
With directx this is as simple as giving a device index of 1 rather than 0, but with opengl, how is it done here?