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View Full Version : fragment shader at -1 with A. Premiere (MB Looks)



bakpinar82
10-17-2010, 02:27 PM
Hi,

I am new to the forum and i dont know if this forum is the appropriate place to ask this question but i am having this error message whenever i try to color correct with MB Looks in Adobe Premiere CS4.

An OpenGL error occurred while attempting to load the frame (fragment shader at -1: )

I have

Sapphire ATI HD5830 1GB DDR5 PCI-E
Intel i930
6GB DDR3 Memory
Gigabyte UD7 Mainboard
MB Looks 1.2 and 1.3, tried on both
Atı Catalyst v10.9 (Latest Drivers)
Windows 7 Home Premium 64Bit

What can be the problem? I have to finish my work to get paid and i cant continue because of this

Help is highly appreciated

burak

ZbuffeR
10-17-2010, 02:46 PM
If the plugin have never worked on this machine, it may be that your hardware is not compatible.
If it has already worked, then either a change in driver did something, or it depends on the work you do. I do not know your plugin but frame size, alpha channel or not, too many layers, are usual suspects.

In any case, this sounds more like a problem from MB Looks, their support may be more useful than anything from here, unless someone already solved that ?

http://www.redgiantsoftware.com/products/all/magic-bullet-looks/updates/
"This update is for Windows users with an ATI Graphics card using the latest 10.7 driver update." -> this may be interesting.