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Kal Mar
10-05-2010, 10:35 AM
I am sorry by stupid question,

When I insert #include <GL/glew.h> my program is collapsed, not run, despite initialize glew.

I am working in Linux, I need use fragment shader, but it isn't. As libraries that I used are: glut, GL and GLU, tray also with GLEW but not execute.

Any idea ?

Rockie X.Lee
10-08-2010, 10:28 PM
Maybe you initialize glew and glut in the wrong order