tobindax
09-22-2010, 05:11 PM
I noticed most resources either assume you know a lot already or assume you know math of professional level or assume you're going to find other resources to fill gaps.
Is there a resource that takes someone without already a knowledge on view matrices in graphics and takes them to understanding fully how
to set up a 'virtual camera' move objects move the observer etc.Notice I'm not interested in automatic and cookie-cutter ways in OpenGL since
1. They are deprecated and removed in latest versions of the spec, one has to set them manually
2. This is not understanding.
Is there a resource that takes someone without already a knowledge on view matrices in graphics and takes them to understanding fully how
to set up a 'virtual camera' move objects move the observer etc.Notice I'm not interested in automatic and cookie-cutter ways in OpenGL since
1. They are deprecated and removed in latest versions of the spec, one has to set them manually
2. This is not understanding.