Selina
06-22-2010, 04:09 PM
Hi
I exported a simple model form Blender to md2 file to be used in Opengl. I got a strange image.
The model is a sphere with the earth map
can anyone suggest about the reason and how to get the same image of Blender?
Here is the image I got from Opengl:
http://www2.0zz0.com/2010/06/22/23/962311847.jpg (http://www.0zz0.com)
The texture I used is here
http://en.wikibooks.org/wiki/File:BlueMarble-2001-2002.jpg
And here some information about the model
texture 512x512
number of Textures 1
number of Texture Coords 52
number of Triangles 80
numFrames 198 ( I need onluy one frame only because i want a static image)
I exported a simple model form Blender to md2 file to be used in Opengl. I got a strange image.
The model is a sphere with the earth map
can anyone suggest about the reason and how to get the same image of Blender?
Here is the image I got from Opengl:
http://www2.0zz0.com/2010/06/22/23/962311847.jpg (http://www.0zz0.com)
The texture I used is here
http://en.wikibooks.org/wiki/File:BlueMarble-2001-2002.jpg
And here some information about the model
texture 512x512
number of Textures 1
number of Texture Coords 52
number of Triangles 80
numFrames 198 ( I need onluy one frame only because i want a static image)