saibot
06-10-2010, 11:11 AM
I'm stuck at circular motion
I mean how do I rotate a point like a wheel?
I tried to rotate whit
glRotatef(angle,cos(angle),sin(angle),0.0) but is rotating like an atom and only at the end for 1 sec is rotating like I want to be
I discovered now how
You only need to change angle to 180:
glRotatef(180,cos(angle),sin(angle),0.0)
I mean how do I rotate a point like a wheel?
I tried to rotate whit
glRotatef(angle,cos(angle),sin(angle),0.0) but is rotating like an atom and only at the end for 1 sec is rotating like I want to be
I discovered now how
You only need to change angle to 180:
glRotatef(180,cos(angle),sin(angle),0.0)