giuseppe500
06-03-2010, 07:04 AM
Hy.
I have little mesh of 6 3dpoints(x,y,z) and i would rotate these 6 point by the 2 input axis direction.
I try to create a 3x3 rotation matrix and multiply it by 3dpoints
.
I transform all 3dpoint to a vector and multiply it by a matrix create from the axis.
but how i can create this matrix?
I have y axes and z axes directions.
is possible?
Thanks.
I have little mesh of 6 3dpoints(x,y,z) and i would rotate these 6 point by the 2 input axis direction.
I try to create a 3x3 rotation matrix and multiply it by 3dpoints
.
I transform all 3dpoint to a vector and multiply it by a matrix create from the axis.
but how i can create this matrix?
I have y axes and z axes directions.
is possible?
Thanks.