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Loderunner
02-21-2010, 06:30 PM
Hi there,
I'm trying to fade an object away.
Currently I just draw a black image over it to get rid of it.
Is there a way to increase the transparency on a specific say GL_TRIANGLE to 100% ? If so, how would I do this?
Thanks

matchStickMan
02-21-2010, 11:20 PM
I might be stating the obvious here but have you tried playing with the alpha channel of glColor4d(r,g,b,a); ?