Mordicaii
01-12-2010, 12:56 PM
Is there any way to translate a square (or what have you) from one point to another while ignoring the shape's rotation?
I've been trying to write a small program to draw a square that rotates on the x-axis, while simultaneously moving away from the user, however when I run the program, it translates relative to the rotation of the shape, basically making a large loop.
How do I fix this?
I've been trying to write a small program to draw a square that rotates on the x-axis, while simultaneously moving away from the user, however when I run the program, it translates relative to the rotation of the shape, basically making a large loop.
How do I fix this?