Artemiy
11-28-2009, 11:10 AM
Hello!
Here I go again with a stupid question.
Is it possible to save/load the depth buffer (without the use of shaders)? I was recommended to use glCopyTexImage to save the depth buffer into a texture, but no idea how to load it back...
Thank you very much in advance.
Here I go again with a stupid question.
Is it possible to save/load the depth buffer (without the use of shaders)? I was recommended to use glCopyTexImage to save the depth buffer into a texture, but no idea how to load it back...
Thank you very much in advance.