kurt09
10-13-2009, 05:24 AM
Why a frame transit to another frame spend so long time in MFC?
When I use glTranslatef(...) to move a Quadrangle which has loaded a texture, I found the texture shaked seriously.
So I think I have some thing wrong in refresh frames.
Do you have the same problems ?
When I use glTranslatef(...) to move a Quadrangle which has loaded a texture, I found the texture shaked seriously.
So I think I have some thing wrong in refresh frames.
Do you have the same problems ?