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View Full Version : A frame transit to another spend so long in MFC



kurt09
10-13-2009, 05:24 AM
Why a frame transit to another frame spend so long time in MFC?

When I use glTranslatef(...) to move a Quadrangle which has loaded a texture, I found the texture shaked seriously.

So I think I have some thing wrong in refresh frames.
Do you have the same problems ?