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rashesh
10-08-2009, 09:44 AM
Hi All

looking for a reliable ray triangle intersection and point in triangle test alogrithm in 3d. I tried few but they fail the test sometimes....

thanks in advance
rashesh

overlay
10-08-2009, 12:01 PM
Here is a list of all kind of object intersections algorithms, included ray/triangle:

http://www.realtimerendering.com/intersections.html

BTW, I highly recommend to buy the book itself:

http://www.realtimerendering.com/book.html

I like their blog too:
http://www.realtimerendering.com/blog/

Dark Photon
10-08-2009, 04:55 PM
Also, this book by Peter Shirley (which I thoroughly enjoyed reading years back) will explain this clearly:

Realistic Ray Tracing (http://www.amazon.com/Realistic-Ray-Tracing-Peter-Shirley/dp/1568811101)

I actually like the first version better than the second for the primer material up-front.

rashesh
10-09-2009, 09:23 AM
thanks i'll implement it and test it
have a nice day

rashesh
10-09-2009, 09:23 AM
thanks for reply
have a great day