nt
03-05-2009, 06:04 AM
Hi,
I want to control frame per second to 60 using glut main loop. But currently it is running around 1400 FPM, how can I make that to run at 60 hz. On SGI there was a call like glXWaitVideosync(), to do it, what is the equivalent of that in OpenGL on Windows.
thanks
NT
I want to control frame per second to 60 using glut main loop. But currently it is running around 1400 FPM, how can I make that to run at 60 hz. On SGI there was a call like glXWaitVideosync(), to do it, what is the equivalent of that in OpenGL on Windows.
thanks
NT