View Full Version : low frame rate
rula1983
02-13-2009, 11:02 AM
I am working with artoolkit, the frame rate is terribly low.
It seems opengl is not running on my hardware, I tried to
update my driver but did not help.
I am using a laptop with Nvidia Geforce 8600M GT, I think
this could be the problem(different from the desktop version).
Any suggestions how to improve the frame rate on this machine?
Thanks!
ZbuffeR
02-13-2009, 01:36 PM
What do you mean by "low" ? 10fps ? seconds per image ?
Isn't the artoolkit computationally expensive ?
driver version ? OS ? check you are not on the battery, and check the energy saving modes.
rula1983
02-14-2009, 01:25 AM
yes very low, I only display a cube, it's only 9fps.
it should not be that expensive.
I am using windows xp, driver version 6.14.11.5666.
I am not on battery, have my power cable connected.
MZIskandar
02-15-2009, 03:39 AM
Have you tried compiling/running any other OpenGL example? Or try GLview [http://www.realtech-vr.com/glview/]. Check the available/capable extensions.
Possible cause: GFX drivers doesn't install correctly.
Solution: Uninstall GFX driver. Do cleanup [ccleaner - http://www.ccleaner.com] restart and reinstall the driver..
rula1983
02-16-2009, 01:33 AM
I have tried Glview. What am I suppose to look from available/
capable extensions? I tested it with all the versions. And there
is no problem, all passed.
rula1983
02-16-2009, 02:12 AM
There are 2 drivers?
GDI Generic the one come with windows?
and my hardware Gefore 8600 GT.
I try to test the GDI Generic which gives a very bad result.
Am I rendering opengl on this one? how do I shift it to my
hardware?
Brolingstanz
02-16-2009, 02:42 AM
I think either PFD_DRAW_TO_BITMAP or PFD_SUPPORT_GDI will force a software context.
Haven't looked at Artoolkit yet, but I would think it would have all this stuff wrapped up for you.
Try giving the manual another good going over.
You can ask Artoolkit specific question over here
http://www.hitl.washington.edu/artoolkit/community/#forum
Hope it helps.
_NK47
02-16-2009, 04:34 AM
"I have tried Glview. What am I suppose to look from available"
do render tests with all options on. see how it performs and what version fails.
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