Heiko
01-30-2009, 03:35 PM
Since the new Ati drivers claim to support OpenGL 3.0 and the extensions are in place, I thought lets give it a go and try to create a simple OpenGL 3.0 program.
I used the code I found in this topic:
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=247818
Unfortunately when running the program I get a segfault when the glXCreateContextAttribsARB function is called if I request a context with version 3.0 (the pointer to the function is not zero). The example runs fine if I change it to 2.1.
Did anybody else succeed in creating an OpenGL 3.0 context on ATI hardware in Linux?
btw: glxinfo reports OpenGL version 2.1.8395, but it does report the new extensions.
I used the code I found in this topic:
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=247818
Unfortunately when running the program I get a segfault when the glXCreateContextAttribsARB function is called if I request a context with version 3.0 (the pointer to the function is not zero). The example runs fine if I change it to 2.1.
Did anybody else succeed in creating an OpenGL 3.0 context on ATI hardware in Linux?
btw: glxinfo reports OpenGL version 2.1.8395, but it does report the new extensions.