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View Full Version : How to build a terrain in OpenGL?



ks554
01-29-2009, 06:07 AM
Can anyone recommend any good basic tutorials on how to build terrains in opengl?

Much appreciated

ZbuffeR
01-29-2009, 06:35 AM
yes of course :
http://search.yahoo.com/search?p=tutorial+terrain+opengl
http://www.google.com/search?q=tutorial+terrain+opengl

ks554
01-29-2009, 08:26 AM
lol..

I meant fractal generation using perlin noise

dletozeun
01-30-2009, 11:14 AM
The idea is to create a 2D grid and lift up each point according the the intensity of the noise function.
Then you can generate a 3D surface and display it with Opengl.

satan
01-30-2009, 06:36 PM
http://www.google.com/search?hl=en&q=fra...q=&oq=undefined (http://www.google.com/search?hl=en&q=fractal+generation+using+perlin+noise+&btnG=Google+Search&aq=&oq=undefined)

Couldn't resist.