KingGuru
01-09-2009, 07:51 AM
Hi..
I have a raw dataset that I'm supposed to raytrace with cuda to make 3d images.. I have a quite decent idea on how to ray trace.. but I can't figure out how to get make the image using openGL
any idea's on how to do this.. as far as I can see from some forums, ppl suggest PBO.. but how do I get the data into a PBO, and then how do I render it?
KG
I have a raw dataset that I'm supposed to raytrace with cuda to make 3d images.. I have a quite decent idea on how to ray trace.. but I can't figure out how to get make the image using openGL
any idea's on how to do this.. as far as I can see from some forums, ppl suggest PBO.. but how do I get the data into a PBO, and then how do I render it?
KG