View Full Version : State of GL3 drivers for ATI? and Texture Arrays
01-06-2009, 12:43 AM
Has anyone here coded anything on ATI for GL3 or GL2.1+ newer extensions as of now? Its been what 4 months now... I thought ATI was supposed to have a working GL3 driver by now or soon anyway?
01-06-2009, 03:04 AM
ATI does not support ARB_create_context - so no way to create OpenGL 3.0 context.
01-06-2009, 05:00 AM
What about texture arrays?
I think one of the most important optimization possibilities in OpenGL 3.0 are texture arrays. Anybody knows about when ATI will support them?
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