troubledsoul
12-06-2008, 06:20 PM
Hello-
I am newbie in this stuff since you have been in this field for a long time i thought you could guide me.
My project is finding wear of an object using its x-ray.I have cad model of the object and i have the x-ray which is obtained clinically.I have to find the exact pose of the cad model which matches with the x-ray and find the difference between the x-ray i obtain using the cad model and clinical model.
I need a x-ray simulator for my research which i was planning to do using an opengl program with cad model in form of .obj format and ray trace it and project the result in form of x-ray.But inorder to match with the clinical x-ray I need to rotate and translate the object i have but as you might be knowing .obj wont allow me to have any animation.
so next step was chosing a file format suitable for my work and i have come across .3ds format i thought this would be appropriate for me.So all i need to do is introduce a .3ds file loader and continue the raytracing as i have planned to do with the .obj file.
Since i am new to this i dont know if my thinking is right.Could you please tell me if i am right in my thinking if i am not right could you tell me what approach would be better for me?
Thank you for your time.
I am newbie in this stuff since you have been in this field for a long time i thought you could guide me.
My project is finding wear of an object using its x-ray.I have cad model of the object and i have the x-ray which is obtained clinically.I have to find the exact pose of the cad model which matches with the x-ray and find the difference between the x-ray i obtain using the cad model and clinical model.
I need a x-ray simulator for my research which i was planning to do using an opengl program with cad model in form of .obj format and ray trace it and project the result in form of x-ray.But inorder to match with the clinical x-ray I need to rotate and translate the object i have but as you might be knowing .obj wont allow me to have any animation.
so next step was chosing a file format suitable for my work and i have come across .3ds format i thought this would be appropriate for me.So all i need to do is introduce a .3ds file loader and continue the raytracing as i have planned to do with the .obj file.
Since i am new to this i dont know if my thinking is right.Could you please tell me if i am right in my thinking if i am not right could you tell me what approach would be better for me?
Thank you for your time.