Fodox
11-28-2008, 07:51 AM
Hello all.
I'm a programmer and I'm writing an application to furnish stands of exhibitions. I use Delphi 5 and GlScene components.
My software allows to take some objects from a list and move those in a scene viewer. It also allow to can create an image of the work: I have another scene viewer with fixed size 1024x768 in a separate window, that remains hidden. When I need to create the snapshot I connect the camera of the work's viewer to the second viewer, I call the render procedure, and I save the snapshot. It works in some PC, but in a PC with Geforce 7300 graphic card the snapshot is completely black. If I make the second window visible, during the saving of image, the screenshot contain the scene correctly.
I suppose that the driver don't render the hidden parts of a scene, but it's a problem for me.
Any idea to how disable this particularity?
Thank you, sorry for my english.
Fodox
I'm a programmer and I'm writing an application to furnish stands of exhibitions. I use Delphi 5 and GlScene components.
My software allows to take some objects from a list and move those in a scene viewer. It also allow to can create an image of the work: I have another scene viewer with fixed size 1024x768 in a separate window, that remains hidden. When I need to create the snapshot I connect the camera of the work's viewer to the second viewer, I call the render procedure, and I save the snapshot. It works in some PC, but in a PC with Geforce 7300 graphic card the snapshot is completely black. If I make the second window visible, during the saving of image, the screenshot contain the scene correctly.
I suppose that the driver don't render the hidden parts of a scene, but it's a problem for me.
Any idea to how disable this particularity?
Thank you, sorry for my english.
Fodox