jacksmash
11-19-2008, 06:26 AM
Hi,
I'm implementing a particle simulation, and I'm handling collisions with planes. I want to be able to handle cylinders as well.
If I use gluCylinder(), is there a way to access the normals at a given point on the cylinder? Or, do I need to generate my own cylinder code and handle it myself?
Thansk.
I'm implementing a particle simulation, and I'm handling collisions with planes. I want to be able to handle cylinders as well.
If I use gluCylinder(), is there a way to access the normals at a given point on the cylinder? Or, do I need to generate my own cylinder code and handle it myself?
Thansk.