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View Full Version : looking for help:how could i use OpenGL in 64bit?



milan_zhu
11-16-2008, 07:57 PM
i want to use OpenGL in my program,and my os is vista 64bit,IDE is VS2008.How should i set the lib?
Is the opengl32.lib could be used for 64bit program?And the glew.lib will be recomplied?

V-man
11-16-2008, 08:16 PM
http://www.opengl.org/wiki/index.php/Getting_started#64_bits_Windows_versions

milan_zhu
11-17-2008, 12:49 AM
oh,thx for your help.
and then ,i have another question: how about the other lib(s),for example:glew32.lib,glut.lib ect..?
:)

V-man
11-17-2008, 07:14 AM
Glew's source code is available so compile a 64 bit version.
GLUT's code is not but there are others like freeGLUT and SDL.

milan_zhu
11-22-2008, 06:13 AM
yes,i hace compiled the Glew in 64 bit version.
but i still can't find a lib like glut which could used in 64bit os. and i didn't find the freeGLUT's code,so i just have the freeGLUT in 32bit version...

martinsm
11-22-2008, 08:11 AM
You can find freeglut source here: http://freeglut.sourceforge.net/index.php#download