jameswh
09-19-2008, 02:37 AM
hi
i have another problem... when rendering a quad in alpha, the border of the quad gets a darker colour on 2 sides, 1 pixel in depth
its as if opengl is additionally drawing a line loop on top, and applying the alpha twice.
how can i get rid of this? i just want to draw a pure block of colour with alpha blending.
best
james
i have another problem... when rendering a quad in alpha, the border of the quad gets a darker colour on 2 sides, 1 pixel in depth
its as if opengl is additionally drawing a line loop on top, and applying the alpha twice.
how can i get rid of this? i just want to draw a pure block of colour with alpha blending.
best
james