remdul
04-19-2008, 10:36 AM
In order to get multisampling working, one first needs to create a window and GL context before being able to detect the extension.
But do I _have_ to destroy the window and create a new one? I tried to re-use the window (while destroying and re-creating everything else with the new pixelformat), but my program crashes on the SetPixelFormat call. I'm wondering in what way is the window 'changed' so that I can't re-use it again...?
But do I _have_ to destroy the window and create a new one? I tried to re-use the window (while destroying and re-creating everything else with the new pixelformat), but my program crashes on the SetPixelFormat call. I'm wondering in what way is the window 'changed' so that I can't re-use it again...?