eggzcape
04-07-2008, 12:20 PM
im setting up a font that uses lfEscapement
i call CreateFontIndirect and wglUseFontBitmaps to create the font sisplay list, then i use
glCallLists (strlen(text), GL_UNSIGNED_BYTE, text);
to draw the text.
but the letters they come out cliped, like if there was a rectangle around with the size of the font without using the escapement.
what could be causing this?
tkx
i call CreateFontIndirect and wglUseFontBitmaps to create the font sisplay list, then i use
glCallLists (strlen(text), GL_UNSIGNED_BYTE, text);
to draw the text.
but the letters they come out cliped, like if there was a rectangle around with the size of the font without using the escapement.
what could be causing this?
tkx