View Full Version : WARNING! An extremely advanced question
glfreak
02-10-2008, 02:20 AM
What could be the reason that when enabling 2d texture for tmu0, the rendering becomes very slow, obviously in software?
ATI Radeon X1600 with latest drivers.
How can I debug the program?
Thanks!
sqrt[-1]
02-10-2008, 03:36 AM
Pardon my ignorance - what is tmu0?
Are you using a shader? What is the format of the texture?
One would think that after 171 posts people should know the basics (http://www.catb.org/~esr/faqs/smart-questions.html).
dletozeun
02-10-2008, 09:12 AM
Maybe he is speaking about TrackMania United or in my opinion, about the Texture Mapping Unit 0.
glfreak
02-10-2008, 03:17 PM
Sorry.....found it! i forgot that my textures are non power of 2.
glfreak
02-10-2008, 03:17 PM
TMU is Texture Mapping Unit, from the day of 3Dfx Glide.
knackered
02-10-2008, 03:45 PM
you're trying to use glide with a radeon?
how quaint.
but remember, this is an opengl forum.
arekkusu
02-10-2008, 11:27 PM
The OpenGL answer:
Radeon X1600 can not sample from NPOT textures if any of the following are true:
a) mipmapped
b) repeat or mirror wrap mode
c) 3D or CUBE target
in other words, it only supports the RECT subset of NPOT.
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