Nyad
01-06-2008, 04:17 PM
I am having trouble with my picking.
My code looks fine and I've gone over it plenty of times but I can't find the error.
What happens is when I click and it selects 2 objects all is fine. but if it gets
3 or more then the next time I click anyware glRenderMode(GL_RENDER)
returns the number of objects in the scene.
Even if I didn't click on one. Even if they have been culled by hardware.
(ie out of screen without me doing any culling)
why?
My selection buffer is large enough
My code looks fine and I've gone over it plenty of times but I can't find the error.
What happens is when I click and it selects 2 objects all is fine. but if it gets
3 or more then the next time I click anyware glRenderMode(GL_RENDER)
returns the number of objects in the scene.
Even if I didn't click on one. Even if they have been culled by hardware.
(ie out of screen without me doing any culling)
why?
My selection buffer is large enough